amea
EN , GR
Episode 8

In this phase, the facilitator shifts the group into a bodystorming / sociodrama exercise by dividing participants into two teams that create living “sculptures”: Group 1 embodies Persephone (Eleusis) and Group 2 embodies Persephone’s Nightmare (atmospheric pollution). The facilitator asks each group to give its sculpture a sound, prompting a low buzzing hum for the Nightmare and women’s voices like sirens for Persephone; the combined sound becomes intense as both groups hold their form and vocal atmosphere. The facilitator then introduces movement and interaction, directing the Nightmare sculpture to advance threateningly toward Persephone, while Persephone maintains her sound and takes a defensive stance. Throughout, the facilitator keeps the action focused by asking targeted questions, “What does Persephone feel?” and “What does the Nightmare feel?”, eliciting responses that clarify the emotional dynamics of the “battle”: Persephone/Eleusis experiences strength, the need to defend, being under attack, and resistance, while the Nightmare/air pollution expresses hunger, certainty, the drive to win, power, hostility, and threat. The confrontation continues as an embodied metaphor, sustaining a tense back-and-forth in which the city is portrayed as resisting an ongoing, aggressive environmental force.

F=Facilitator, P=Participant

F: The “battle” between the two continues

P1 (Persephone / Eleusis team): We feel threat, fear, we struggle to escape, struggle, resistance
P2 (Nightmare / pollution): We feel like we succeeded, victory, we surrounded